8:10 AM | Posted in

Quest: Guilty or innocent
NPC: Bishal
LVL: 20

Guide: all you have to do is keep killing pirate captains until you get 10 “slippery herbs”. Pirate captains can be found on the dragons sacred ground and D9 of the dekan land map.

Quest: Meaningless
NPC: Masruth
LVL: 25

Guide: Dont bother trying this quest before lvl 40, since it is impossible at lvl 25. You have to get sand sample’s from the infernal tower, which means u actually have to go inside the tower walls (where all mobs are lvl 40+), find piles of boxes and double click them. Once you get 10 you are done.

Quest: The flower that induces hallunication
NPC: Haem
LVL: 30

Guide: You have to keep killing Wraith Warlock’s until you get 20 petal’s. They can be found either on G2/H2 of the Liom map (map below dekan land) or if you have a portal stone to Pine Plateau (buy at gathering hall) on J7 of the Varvylon map.

Quest: According to rumors
NPC: Haem
LVL: 35

Guide: Just go to the lauke monastary in Via Marea (buy portal stone to vena and go to the south east of the map) and talk to the npc in there; Lacriss.

Quest: The person that knew Kish
NPC: Lacriss
LVL: 40

Guide: This is the really hard part. You have to go to the 2nd level of the lauke monastary and kill the boss there, Demon Hezward. This boss is extremely hard, its better to grab higher level friends if you can and have them tank it for you.


Credit: Darksaninpaolo

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8:05 AM | Posted in

Beat Up Offline, Untuk Melatih Skill Beat Up Kita...
Mau?
Download, Di Sini

Caranya:
1. Extract Filenya.
2. Buka Foldernya >Program>StepMania.exe
3. Mainin Deh!



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7:58 AM | Posted in

Base Stats
Strength Build: Most people follow a 3:1 strength to vit build. This is a good starting point as you will do pretty decent damage with decent gears as well as have the HP boost to survive while grinding. However, as a strength build you still need to accommodate for dex in your build so that you can hit mobs every hit without missing. Personally, I stayed with base dex all the way up until level 60 where I was able to use four Wings of Solemn Death (15 strength, vit, dex). I made up for my lack of dex by utilizing level 1 Invoke (20% boost) and dex accessories. If you are not a member of the Exchange Market, I suggest still using dex accessories so that if you ever do get your hands on a Wings of Solemn Death, you do not have too much dex (unless you wish to have it that way, I know many Guardians who do).

Dex Build: This build is often referred to as a cash-user’s build as it is incredibly gear-dependent. I don’t suggest using a full dex build, but instead a 3:1, 4:2, 6:2 dex to vit stat distribution. Many people just put in 1 or even 0 points of vit per level in order to maximize their critical hit damage, but remember this: you will be a crit-based build and should have little problems taking down players as high above you as 5-10 levels depending on your level and weapon.

Hybrid Build: This is the most powerful build for a Guardian there is but it’s very gear-dependent. Without the proper weapons and armor, you will be squishy (lose more pdef than you think you would from the strength/vit you lose per level) and an easy target to take out and if you don’t have the proper weapons then you won’t be taking advantage of what the hybrid build offers — steady base hits with devastating crits. The majority of your stat points should still be going into strength, with a point or so going into dex every level. 2:1:1 strength-dex-vit or 3:1 strength-dex is the preferred build here. Unless you are very experienced, I suggest the 2:1:1 simply because as a new player it is hard to survive without any vitality at all…especially if you don’t use EM or have high level mains where you can farm the necessary boss drops.

Skills

The base Human skill tree looks vastly different for both builds. Starting with the absolute minimum, these are what they should look like:

Strength Knight:
5 Imbue
1 Taunt
5 Rising Might
5 Sharpen Blade
1 Invoke

Dex Knight:
5 Imbue
1 Taunt
5 Protection
1 Psychic Crash
5 Crash Above
1 Sharpen Blade
5 Invoke
5 Bless Shield
5 Charge

Psychic Crash and Crash Above are HIGHLY recommended as even towards end game you end up having a pretty ridiculous amount of free points…I just suggest getting this as every Dex Guardian IMO should have this possible 3rd stun. You don’t have to level it right away in order to save points for the Guardian tree (mainly because you use a lot of points on the Knight tree as it is), but it’s definitely a must-have by end game IMO.

Hybrid Knight:
5 Imbue
1 Taunt
5 Rising Might
5 Sharpen Blade
5 Invoke

The only difference between a Hybrid build and a Strength build on the first tree is Invoke. It’s a must-max for the Hybrid build, while the Strength build doesn’t really utilize it at all.

Now, as a strength build myself, I highly suggest putting 5 points into Sharpen Blade. When you turn 50 and get Sword Mastery, these are amazing buffs to have on that help greatly with PvP against players close to your level (not to mention PvE, too). I have said this so many times before, but weapon damage is one of the most underrated things in this game. Many players try to be ‘cheap’ and save points for the more flashy skills like Order Swing and Crazy Standing…but with this bare minimum build you will have plenty of points to max all of the necessary skills on the Guardian tree as soon as they become available.

Why not Protection? If you really do want this buff, go for it…but it doesn’t prove to be very useful until you are wearing Ka’el or Edwin armors. IMO those 5 points are better spent elsewhere altogether as a strength Guardian, as I just get the Defenders/dex Guardians to buff me with it if I need it. It is a nice buff to have to be nice to the people in your party (puller, mage, healer), but it’s still not very useful until later on in the game.

On to the Guardian tree…

Strength Guardian:
5 Sword Mastery
1 Taunt Roar
5 Rush
5 War Cry
5 Crazy Strength
1 Final Crash
5 Crazy Standing
1 Blue Drain
5 Order Swing
5 Heavy Weapon
5 Crit Aura
1 Roha’s Blessing
5 Knight Symbol
5 Stone Skin

Skills that should be maxed as you get them: Rush, Crazy Strength, Crazy Standing, Order Swing

Dex Guardian:
5 Physical Blow
1 Taunt Roar
5 Rush
5 War Cry
1 Crazy Strength
1 Final Crash
5 Crazy Standing
1 Blue Drain
5 Order Swing
5 Heavy Weapon
5 Crit Aura
1 Roha’s Blessing
5 Stone Skin

Skills that should be maxed as you get them: Physical Blow, Rush, Crazy Standing, Order Swing, Crit Aura

Hybrid Guardian:
5 Sword Mastery
5 Physical Blow
1 Taunt Roar
5 Rush
5 War Cry
5 Crazy Strength
1 Final Crash
5 Crazy Standing
1 Blue Drain
5 Order Swing
5 Heavy Weapon
5 Crit Aura
1 Roha’s Blessing
5 Knight Symbol
5 Stone Skin

Skills that should be maxed as you get them: Rush, Crazy Strength, Crazy Standing, Order Swing

These are still just the basic skill builds to follow. Throughout all my time spent doing PvP, I rarely wish for a longer duration of Roha’s Blessing, yet love Stone Skin being maxed due to how it lasts for the entire duration of Order Swing. If you wish to have Roha’s Blessing do the same, level 3 lasts for 30 seconds. With these skill distributions, there will be plenty of points left over at level 62 and above to work on the rest of your tree to make your character fit your playing style.

Accessories
Strength: Pre-60, I suggest using dex accessories in order to make up for the lack of dex in the stat build. Post-60, four Wings of Solemn Death are the best way to go until R4 boss drops start becoming more common. On Marea, hardly anybody has them and I don’t think anybody has a full set of any R4 boss drops yet. If you are not a member at all of the Exchange Market, try to keep your dex even or slightly above your level and with the other accessories you can use strength and vit.

Dex: Pre-60, use any combination of dex/vit accessories as these are the only two stats you should ever be putting points into. Post-60, I still suggest using Wings as you get an extra 60 physical defense from a full set as well as 15 dex and 15 vit on each accessory. The same applies for dex as strength — until R4 drops become more common, Wings are the way to go. If you don’t have an EM membership, dex and vit accessories will work just fine.

Hybrid: You can get away with using any accessories that add strength, dex, or vit up until level 60 where you should be using four Wings of Solemn Death. You don’t have to worry about making up for your dex with accessories because you should be adding it every level or so (since that’s kind of the point of a Hybrid) and you shouldn’t have any problems missing.

Weapons
Strength/Hybrid: You should always try to use a Unique weapon if you can make one. If not, at least try to forge Rare weapons in order to benefit from the option stones. For the 1st and 2nd unique weapons, you should be looking for +strength, +vit, and +dex — in that order. Starting with the 3rd unique, you should find weapons with +melee attack percentage as high as you can get it. Why not until the 3rd unique? At a low level you will not benefit as much from the melee attack bonus as you would the strength bonus since each point of strength is equal to 3 melee attack. Which option stones should you use? HP/MP leech for PvE, damage drop/attack speed/critical percentage for PvP.

Dex: All weapons (daggers) should be made with +dex or a mix of +dex and +vit and should be using 4 crit option items when forging the unique. Playing a dex build with anything but a unique critical percentage dagger is just flat out painful and I do not suggest it.

Armor
All Guardians should look for high +physical defense bonuses as a first priority. We are a melee class and will always be taking hits, so physical defense as high as you can get is ideal. Magic defense is very nice to have as well, but is not really necessary until late game (80+). By then, you can get full armor sets with great physical and magic defense from solo quests and then make them into a nice Edwin set.

Which pet should I use?
A Strength build should use either a Soft Kahto, Molly, or a Honey Bear. I’m a firm believer in the in-game pets being the best as I have found that the Hawk did not help and the Tiger is just not necessary. The only Item Mall pet that has proven useful is a Dragon, but even that isn’t useful until a high level when it starts doing good damage. Personally, I use a Soft Kahto because chasing down Rangers in PvP is fun.

A Dex build can use either a Power Tiger to increase critical rate, or if you have a 15 crit dagger and level 7 Crit Aura, you can use a Honey Bear for the extra HP or a Molly to help out your survivability even more. You will still crit very often, don’t worry, and the extra survivability is very nice if you choose to go that route.

Hybrid builds can use any of the above mentioned pets — it’s up to you which suits your playing style best. If you use a shield, though, a level 3 Molly is insane especially stacked with a 20% block rate.

PvP!
The essential skills to PvP are Rush, Crazy Standing, and Order Swing. There’s much more to being a successful Guardian in PvP, but as you play you must learn through your own experiences how to play your character well. There is very little I can tell any Guardian to help them improve in PvP other than practice. I got plenty of advice from a fellow Guardian in my guild, but none of it was of any use to me until I was able to go PvP every day against a rival guild.

The best piece of advice I can give is to know your opponent. It’s useless to go after somebody who you hit 4’s on, so if you are out-matched you can simply help out in group PvP with your stuns, War Cry, and Heavy Weapon instead of being a main killer. Otherwise, just go after the people you know you can kill within a single rush…or help stack stuns on more powerful players in order to drop them with a team effort.

The most important thing to remember about your character is that this game is based around group PvP. If you are into duels, that’s cool…and you can build your character that way. All I’m trying to say is don’t look at a build and come up with a billion counters to it and then think it sucks..because the truth is, half of it is just theory anyway. I see people in other forums question certain aspects of builds because of the 7 million counters to a certain skill…but that’s why this game IS balanced. Any build is countered and it’s important to play your character to its strengths and not its weaknesses.

Shield?
For a Dex build, a shield is an absolute necessity.

For Strength/Hybrid builds, once again this depends on your playing style. If you’re somebody who wants to just go full out offensive, use a dagger in your off-hand. If you want a little bit more survivability as well as the extra stun, go for the shield. It is possible to become a very good Guardian with either route, but I suggest having both a dagger and a shield in your inventory which you can use at any time.

Credit: Codamon

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7:51 AM | Posted in

General

The only class that currently duel wield (equip 2 weapons) are humans.

As an agility based Dhan it is better to use fast weapons, as more hits = more chance to land a crit.

Katars and Daggers both have the fastest attack speed of any weapon. An attack speed of 700, or 1 attack per second.

Criticals

The maximum critical increase without Cash Shop that can be added to a weapon is 7%.
(1-2% crit Rare +1-2% crit rare +1-2% crit orb +1% crit orb = 7% crit unique)

The maximum critical increase with Cash Shop that can be added to a weapon is 11%.
(1-3% crit Rare +1-3% crit rare +1-3% crit orb +1-2% crit orb = 11% crit unique)

Critical increase orbs can not be used in armor, only weapons.

The base crit rate of a weapon is somewhere between 5-7%

All weapons have the same base critical strike rate.

A critical hit can Miss.

A critical psychic phantom will never be modified by deadly blow, with or without Psychic Crow.

Mortal Rising only increases critical chance of normal melee attacks not skills.

The skill Sudden Attack does receive the critical damage bonus from Deadly Blow if it crits. (Confirmed)

The skill Boost does not affect the critical hit chance of skills.

The chance for a skill to critical hit is much lower then base crit chance, and is not affected by any % Critical increase.

Skills

In US Rohan many skills have false tooltips then what they actually do (changes are in bold) these include:

Mana Burn
Rank 1: Stun Duration is 3 seconds. (1)
Rank 2: Stun Duration is 3.5 seconds.(1.5)
Rank 3: Stun Duration is 4 seconds.(2)
Rank 4: Stun Duration is 4.5 seconds.(2.5)
Rank 5: Stun Duration is 5 seconds.(3)

Deadly Blow
Rank 5: 400% Agility (420%)

Silence

Rank 1: Disables your target’s skills. Lasts 9 secs. (10) Cooldown: 15 Minutes
Rank 2: Disables your target’s skills. Lasts 10 secs. (15) Cooldown: 10 Minutes
Rank 3: Disables your target’s skills. Lasts 11 secs. (20) Cooldown: 5 Minutes
Rank 4: Disables your target’s skills. Lasts 12 secs. (25) Cooldown: 2.5 Minutes
Rank 5: Disables your target’s skills. Lasts 13 secs. (30) Cooldown: 2 Minutes

Invenom

The skill Invenom currently has a number of issues with it, such as not displayed in the combat text, not doing the listed periodic damage, not having a venom or poison element to apply resistance to.

On a critical attack against an equal level mob Invenom gives a damage bonus of 40-50% of your damage listed. This is most likely modified by Physical defense in some way. (not sure on exact values)

Invenom only applies to normal attacks, not skills.

Activating Invenom will cause you to exit stealth, however deactivating Invenom will not.

Stats

It is believed that before level 50, 50 Dex is required to never miss on mobs. (Needs confirmation, Should it not be an accuracy value we must reach instead of a dex value.)

Percentage based stat modifiers always around down.
Example: If a player has 19 Agility base and is given a 15% agi buff his agility will be displayed as 21, not 22. (1.15*19 = 21.85)

Agility does not give evasion at a constant value, the formula for evasion is:
Rounded Down (Your Level Plus Your Agility Multiplied by 1.19).

Dhan Builds

The most common and effective builds are:
Agility based builds (4agi or 3agi/1vit)
Strength based builds (3Str/1vit)
Hybrid/Assault based Builds (2Str/2Agi)

3 Agi/ 1 Vit PVP based build

Skills

5 Deadly Blow
5 Boost
5 Invenom
5 Hide
5 Mortal Rising
5 Avoid
5 Mana Burn
5 Confusion Pouch
5 Silence
1 Sudden Attack(Or Mirror Shield, pure filler)
1 Sprint

Total: 47
Remaining Points: 2

Variations
The remaining points can be placed in either Quickness or Parry, you can also remove 1-4 Points from confusion pouch to place in these skills as well, I prefer a 20 second Crowd Control with a 60 second coolodown myself, but if you are lacking on accuracy or want even more evasion its personal preference really.

How the build works.

All your damage in this build is based off of crits, as such maximizing your crit chance is your highest priority. This build Is designed specifically for pvp. With a 2 minute cooldown silence, 20 second “disorient” effect, 5 second stun, and max rank stealth, as well as a considerable amount of evasion from agility you will be a force to be reckoned with in PVP. This build has very good survivability with only slightly less dodge then a pure agi build, and tons of tricks to escape bad situations. You will fair very well against dekans, humans, and elves, but will have a hard time against archers, and mages. You will destroy str dhans, and stalemate against agi. Weapon damage is not important, and you should use a weapon based purely on stats. Linking your silence and mana burn at crucial moments is the key to victory.

3 Str/ 1 Vit PVE based build

Skills

5 Parry
5 Psychic Crow
5 Psychic Phantom
5 Deadly Blow
5 Boost
5 Invenom
5 Mana Burn
5 Sudden Attack
5 Mirror Shield
1 Sprint
1 Hide
1 Avoid
1 Quickness

Total: 49
Remaining Points: 0

Variations
Points can be moved out of Mirror Shield and into confusion pouch or silence for a more pvp oriented build, although a flat 15% dmg reflection up at all times is pretty nice.

How the build works.

This build is based off maximizing strength and your P attack, its pretty straight forward, you will have pitiful evasion compared to an Agi dhan, and will not be able to tank bosses effectively. On the plus your damage is very good and consistent, Psychic Phantom is your main damaging skill and combined with Psychic Crow will dish out damage similar to an AGI dhan crits every 8 seconds. This build is a great party DPS build, and can solo well, but you will need to use potions. This build is not recommended for pvp as your survivability is very low.

Mana can be an issue as between buffs skill spamming and Invenom your mana will run out quickly, you will need mana potions, and I strongly recommend getting a mana absorb modifier on your weapon as it will negate all mana and then some lost from Invenom.

Well first of all, i tried both builds (agi and str).
I have to say that str dhans are a way better for pve, plus they are good in pvp (not soo good as an agi one, but still decent), dunno why people keeps arguing that they suck.
I seen str dhans full buffed by others that can 3hit Priest, Templar, Ranger, Agi Dhans, Dex guards, even some Warlocks, etc.

The only bad thing about str dhans is that you become dependent of everyone’s else buffs such as: Crazy Strenght, Rising might, Almighty, Mental Barrier, Alacrity blow, Nimble, protection, etc.

Its a really huge difference when you are full buffed and you go pvp/pve.

Stats

Mostly you have to go for 4/0 str/vit build. Also as flare said, dont get more than 50 Vit base and 40 Dex Base. You can have at lvl 60 the Wings of Solemnity Accesories wich gives you 15/15/15. Str/vit/Dex.

So fully buffed you can have like 180~200dex base and about 120~150 vit base. Depends on the lvl of buffs + your accesories. Its better if you have a str goggle/earrring and a vit one for a bit higher hp.

Not mentioning if you get all the lvl 7 str buffs… you can have more than 901~1130 Str at lvl 80.
(The currently Str that i have), Can reach over 6k Melee attack not incluiding empower or ad temper. (just lvl 7 buffs)

Dhan STR Avenger Skills

Yeah, there are so many skills wich makes confusing to everyone in which skill to spend points.

At lvl 50 you must have these skills:

-lvl 5 invenom (the dmg is about 40~50% of your main dmg added, so yeah, get it)
-lvl 5 hide (for afking in parties xD)
-lvl 1 Sprint
-lvl 5 Mortal Rising
-lvl 5 Physic phantom (max it to lvl 7 if you can because its you main dmg dealer)
-lvl 5 Quickness (up to you)
-lvl 5 Phantom Crow (YOU MUST MAX this skill to lvl 7, it gives you 65% crit dmg added to your PP and DPP)
-lvl 5 mana burn (the best dhan stun skill, get it lvl 6 if you are able to)
-lvl 5 Silence (max it to lvl 7 for a short cooldown time, pretty annoying for Rangers)
-lvl 1 Confusion (optional for pvp)
-lvl 1 Deadly blow (this is an all or nothing skill, if you want to max it, you must spend for lvl 7 skill stones for having a 20% extra str bonus, at lvl 1~6 it only gives you 10% str bonus, personally im not rich enough to afford much stones for only a 10% str bonus)

Lets Say now you are lvl 80 and you wanna know how to stat an str avenger.

Changes on the Dhan Assasin skill tree:

- lvl 5 Sprint (usefull for pvp)

Avenger Skill Tree:

- lvl 1 Free up
. lvl 5 Katar Mastery
- lvl 1 Rowel Spur
- lvl 2 Sealing Square (you dont need it more than lvl 2)
- lvl 5 hp burn (kinda sucky stun skill, it has only 3m range to cast it, so its hard to stun anyone due of the “You cannot attack this time bug)
- lvl 5 Strenght Trap (good trap for pve)
- lvl 5 Death Call (f*** yeah i love this skill, very usefull for pvp/pve)
- lvl 5 Polluting blood: OPTIONAL (usefull in pvp against Vit classes)
- lvl 5 Mind exchange ( get it lvl 6 only) Who doesn’t love this skill?
- lvl 5 Double Physic Phantom (get it lvl 6 or 7)

Skill Stone Order:

If you want to spend some skill stones, get these skills on the following order.
If you can afford for some lvl 7 its better, lets say you can only afford 4 lvl 7 skill stone per month.

You must get:

lvl 7 Phantom Crow
lvl 7 Silence
lvl 7 Mortal Rising
lvl 7 Physic phantom (coz its ur main dmg dealer)

lvl 6 skills: Lets say you got 10 lvl 6 skills, (incluiding those ones above)

You must get: Same relevant order.

lvl 6 Phantom Crow
lvl 6 Silence
lvl 6 Mortal Rising
lvl 6 Strenght Trap
lvl 6 Physic phantom
lvl 6 Death Call
lvl 6 Mana burn
lvl 6 Double Physic Phantom
lvl 6 Mind exchange
lvl 6 Katar Mastery
lvl 6 Sprint or Quickness (up to you, i’d rather having quickness)

Explanation of this build:

ITs really good for pvp/pve, you have a lot of things, high dmg dealing, etc.
The only problem of this build its the pvp against vit or high pdef classes, the dmg of ur PP gets nerfed a lot if you fight vs a vit Dragon Sage or a vit Defender. Oh well you have Mana burn + Mind exchange to low their hp enough if you Succeed (50% chance at lvl 6)

Its really funny, can kill Mobs 8lvls higher than me, by just using a double physic phantom. With a physic phantom it does like 70% dmg of mob’s hp. Really good when u turn on the str trap :P

Equip:

Yeah, since you must focus on what do you want to be, (i go mostly on pvp things) You must go for a Damage Drop option items and some hp/mp abs to regen a bit in pve.

Weapon:

Use a damn katar. at lvl 80 you must have a katar like this for pvp:

Walker Shadow Bane / Agony of Tei katar (for pvp)

40%+ Melee attack
35%+ Damage Drop

Its a really nice katar, if you can max it, would be even better.

Walker Shadow Bane / Agony of Tei katar (for pve)

40%+ Melee Attack
10% hp/hp leech

If you are lucky, you will get 10% abs, really usefull for pve. Double PP do Over 20k Crits at lvl 7x, so you will recover 2k hp/mp for each DPP.

For example this:

Image

Killing R3 Orc mobs at lvl 7x

Pet:

Brave Dragon. Really usefull vs high pdef classes, the dmg dealt ignores defence, same as polluting blood. Good combo if you stack them both for pvp. Have to mention that katar are fast enough to use this pet.
The other pet i recomend you is the Honey Bear for pve mostly.

Pvp:

Str Avengers are Really good against low pdef classes such as:

- Scouts
- Rangers
- Priests
- Templars
- Agi Dhans

You can 1shot most of them, specially Dex Scouts xD

Weak against:

- Vit Dragon Sages
- Vit Defenders
- Wizards (due of the Crit inmunity skill)

Average Vs:

- Str/Dex guardians
- Str Defenders
- Str Dragon Knights
- Str Scouts.
- Warlocks

Credit: Codamon



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7:47 AM | Posted in

1. Pure strength build. – Pros : Extreme Insane Damage, more damage = faster leveling
Cons : not too high of defense, poor magic def. moderate to bad hp.

2. 3 Strength 1 Vitality. – Pros : Massive damage, moderate hp. fast leveling
Cons : average defense, poor magic defense. moderate hp. cant tank well

3. 1 Strength 3 Vitality. – Pros : Pretty o.k damage. Good hp and good def. tanking build
Cons : poor magic defense. damage not as decent as other builds.

4. Pure vitality build. – Pros : Extremely high hp and good defense. total tanker and PvP ownage
Cons : Low damage, leveling is slow. bad magic defense.

Some Facts for Dekans

1. Add 1-2 dex every 5 levels, as dex is an pretty important stat which improves your accuracy and other stats. Recommended

2. The 2/2 build is not very recommended. Not good in either PvP nor PvE, too balanced in a way

3. Dekans deal massive damage, decent aoes, but has low magic def. Avoid mages

4. This game really isnt about soloing. Its party based. party up with classes (preferably elfs)

5. Dragon Mode is only in non – separation mode

Separation and Non Separation

This is just a simple difference between separation and non-separation

Separation -Using the weapon as 2. Fast speed, lower damage, loses physical def as well.

Pros – fast attacking speed
Cons – lose 10% physical def, less damage

Non- separation – Using the weapon as 1. Slow speed, higher damage.

Pros – higher damage, no 10% physical def lost compare to separation
Cons – slow attacking speed

Dk and Ds – Dragon Knight and Dragon Sage

At level 50, you can move on to sub-classes. 2 for each class. For dekan- it is drag knight and sage

Dragon Knight (DK) – Good damage, but lacks defense abilities. Focused more on PvP imo.

Dragon Sage (DS) – Pretty good damage, little attack skills, but has tremendous buffs such as the defense buff (last skill which brings up 350 + def)

Basically, dragon knight seems like a better class because of its skills but in the long run dragon sage would benefit more because as you reach higher level the buffs with sage is > buffs with knight. Again, this have not been tested, this is pure justification that i’ve gathered from asking other people and reading forum threads about dekans.

To Put it simple, if you would like to go for PvP then go DK because it has better pvp skills. if you would like to go for PvE then go for DS because they have good skills like def boost.

FatalDeath

Getting started with your dekan:
You need to know what do you want to do with your dekan, this the first thing, dekan can play the damage dealer role or the tank role very well, it also can be a back up healer supporting the elf main healer with some life saver heals.
Once you have defined what you want to be here comes the development part, if you choose the damage dealer path you will have a fun job but you also need to be useful to your party, remember Rohan is mostly party based so everyone needs to participate.

Builds:
Dekan has 3 builds: STR, Full VIT and INT.

STR DEKAN: This is (in my personal opinion) the funniest dekan build, you are in the middle of the action having an active role in it. Dekan do a lot of damage but they can be squishy at the first levels. There is one important point to consider, the best DD str dekan Dragon fighter is separation, if you go this path and want to get evolve later you may want to have a reset handy.
Let’s go to the build:

Stats: easy to figure as dragon fighter 3 str 1 vit, but you need to add dex, my recommendation is get dex to base 50 when you reach lv 50, then is up to you if you want to add more dex.

Skills: this is for a full sepa Dragon Fighter which is the faster way to lv up to 50:

-Darkness 5 (dekan can use elemental attack with no problem and it adds a lot of good damage in PVE and slows enemy attack in PVP) or Frozen 5 (slows your target movement speed) **important just get 1 of them**

-Taunt 1 (requirement/ party skill to save your healer ass)
-Dragon’s power 5 (boosts your melee attack, recommendation is get it to lvl 7 if you can afford skill stones)

-Separation 1 (sepa)
-Sepa slash 5 (sepa main melee damage)
-Nail zhen 5 (sepa aoe to get good damage and take the agro on you when necessary)
-Health Funnel 5 (must have it or die :D , recommendation is get it to lvl 7 if you can afford skill stones)

-Health to mana 1 (lv 2 optional, it makes your mana infinite, u will ove it)
-Dragon skin 3 (it works good in PVP and helps in PVE for some stunning mobs like in R1)
**optional**
-Mana to health 5 (only if you feel that you need some extra hp heals)
-Breath 1 (only to pull monsters)

This is the non sepa alternative, but your attack will be really slow and your Damage per second will be far less than the sepan build:

-Darkness 5 (dekan can use elemental attack with no problem and it adds a lot of good damage in PVE and slows enemy attack in PVP) or Frozen 5 (slows your target movement speed) **important just get 1 of them**

-Taunt 1 (requirement/ party skill to save your healer ass)
-Dragon’s Power 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-ForeFoot Swing 1 (requirement)
-Dragon’s trail 5 (melee base attack)
-Zhen counter 5 (AOE)
-Health Funnel 5 (same as before :D )
-Health to mana 1 (lv 2 optional, it makes your mana infinite, u will ove it)
-Dragon skin 3 (this is great skill for PVP, max it if you feel comfortable with it)
**optional**
-Breath 1 (only to pull monsters)

Gear:

Weapon: In low levels weapons are not that good but you can have good advantage from the optional when refining (don’t ask how to refine, this is about dekan not forging :twisted: :D ).
For your weapon the best a STR dekan can get is melee attack %, but at low level your melee attack is low and the weapon bonuses are crap, so get STR bonuses weapons to deal more damage and get more defense and HP from STR, the higher the better, other option can be VIT but your damage will not be as high as it should be.
My weapon optional recommendations are:
-health and mana drain: leeching is the best way to survive at low levels and the damage you deal at this lvl is good enough, Nail Zhen will fill your HP with this optional.
-damage drop: if you get a good % of damage drop this will help you with your “squishiness”, this will reduce the damage you take from mobs and players.
-attack speed: great option for separation and you can combine it with the HP drain and u will get a great result.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted Froianne as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-Damage reflection: at low levels mobs have los HP so damage reflect is a good option to get rid of them fast, if you use this try to get a weapon forged with damage drop
-HP bonus: this will give you a good amount of HP to ensure you survive.

Accessories: mainly STR, but STR/VIT works good, Ruined Khan’s (mini boss at ahkma cave) accessories are great for start, later try to get Mollek’s (boss at ahkma cave) ring of prodigious power, VIT accessories are good too and also dex, this will depend on your game play.

VIT DEKAN: This is a “sand bag/tank build”, you are there to take all the damage, you need to be skillful to keep the agro on you all the time, is not just standing there, you need to keep the mobs hiting you, use your taunt like crazy to be a great tank and every party will love you, if you do it wrong you are screwed ?.

Stats: Not hard to find out, all VIT, you need no more than VIT, this will give you HP, defense and damage. One skill killer and a huge meatball. This build is effective as Dragon Knight as much as Dragon Sage, but normally the VIT build head towards to Sage because of the defense buffs it gets. No reset is needed here, but your full be full party dependant to lvl up fast. Notice this build has no dex so you will miss a lot with your melee skills, for this reason I leave them open for you to choose if you want to max them or not.

Skills: With this build you will save a lot of skill points for your next skill tree, this is for a full VIT non sepa Dragon Fighter:

-Darkness 1 (dekan can use elemental attack with no problem and it adds a lot of good damage in PVE and slows enemy attack in PVP) or Frozen 1 (slows your target movement speed) **important just get 1 of them**

-Taunt 1 (requirement/ party skill to save your healer ass)
-Dragon’s Power 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-ForeFoot Swing 5 (this is your main attack, recommendation is get it to lvl 7 if you can afford skill stones)

-Dragon’s trail 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-Zhen counter 1 (to save skill points, is up to you if you want to get it to lvl 5, it works good too)
-Health Funnel 5 (same as before )
-Health to mana 1 (lv 2 optional, it makes your mana infinite, u will ove it)
-Dragon skin 3 (this is great skill for PVP, max it if you feel comfortable with it)
**optional**
-Breath 1 (only to pull monsters)

Weapon: In low levels weapons are not that good but you can have good advantage from the optional when refining (don’t ask how to refine, this is about dekan not forging ?).
For your weapon the best a VIT dekan can get is HP %, but at low level the weapon bonuses are crap, so get VIT bonuses weapons to get more defense and HP, the higher the better.
My weapon optional recommendations are:
-damage drop: if you get a good % of damage drop this will help you be the ultimate tank, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted Froianne as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-Damage reflection: at low levels mobs have los HP so damage reflect is a good option to get rid of them fast, if you use this try to get a weapon forged with damage drop
-HP bonus: this will give you a good amount of HP to ensure you survive and give you more damage with FFS.

Accessories: mainly VIT, but STR/VIT works good, VIT accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more VIT, I recommend you stick to VIT, the more the better!.

INT DEKAN: Currently bugged, I don’t recommend to use it yet so I won’t include details about it in this guide.

I’m lvl 50, now what?
This is the big question, now what? What will you do little dragon, you have 2 choices here: Dragon Knight or Dragon Sage?

Dragon Knight: Melee based skills, if you chose to be STR dekan this is like the expected path to take, if you followed the sepa you have another choice to make, should I keep my sepa or do I want Evolve?
Evolve is the point here, it gives you big boost in melee and HP, and the more important of all, makes you look cool! .But there is something all dekans must know before making the decision, EVOLVE CAN BE DISPELLED (I warned u), and it has a 10 minutes cool down and it does not reset when you die, this means if you cast your evolve and you die you need to wait the whole CD time to use it again and this also applies if you get dispelled (Evolve STR dekan worst enemy). SEPA SKILLS DO NOT WORK IN EVOLVE MODE.

Ok, having the evolve thingy clear, I will post here some options for the full sepa dekan, this is the dekan without evolve:

Full sepa dekan:
Stats: lvl 51-70: 5 STR 1VIT , lvl 71-99 7 STR 1VIT. Don’t forget to add some dex according to your own experience.
Skills:
-Zhen Mastery 5 (boosts your zhen damage, max it if you can afford lvl 7 stones)
-Critical immunity 1(max it for late game but not until you get all your attack skills)
-Extricate 2 (max it, u will need it)
-Mist 1 (max it only if you like to go hidden around pretending to be a dhan, it is usefull but is up to you to max it)

-Forced lock 5 (boost your critical damage)
-Fast Shadow 5 (lvl 7 if you can afford it, max attack speed)
-Soul Divider 5 (sepa stun max it if you can afford lvl 7 stones)
-Toxic Potion 5 (great for PVP)
-Dark Spell 5 (great for PVP)
**optional**
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)
-Karma 5 (resurrection skill)

Evolve Dekan: This is why you created a dekan right? Become a big hungry dragon!, here you need to reset your skills and go the non sepa Dragon Fighter way.

Here we go for the Dragon Knight skills:

-Zhen Mastery 5 (boosts your zhen damage, max it if you can afford lvl 7 stones)
-Critical immunity 1(max it for late game but not until you get all your attack skills)
-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Suction 3 (drain HP/MP, helps you to stay alive, max it if you feel your self too squishy)
**Sudden Death 5 (boost melee damage, toggle lvl 7 if you can)
**Blood Effect 5 (boosts your critical rate, toggle, lvl 7 if you can) (**important** choose only one o f them)
-Lunacy 5 (boosts attack speed, lvl 7 if you can)
-Dragon’s nail 1 ( % stun with regular attack, max it if you want, this skill is not that helpful, but if you like it max it)
-Mist 1 (requirement, max it only if you like to go hidden around pretending to be a dhan, it is usefull but is up to you to max it)

-Forced lock 5 (boost your critical damage)
-Fast Shadow 5 (lvl 7 if you can afford it, max attack speed)
-Penetrate 5 (lvl 7 if u can, stun)
-Toxic Potion 5 (great for PVP)
-Dark Spell 5 (great for PVP)
**optional**
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)
-Karma 5 (resurrection skill)

Weapon: Melee attack % weapon for sure, the highest you can make and afford.
My weapon optional recommendations are:
-health and mana drain: leeching is the best way to survive
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly STR, but STR/VIT works good, STR accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more STR.

VIT Dragon Knight: tank but aggressive.

Stats: All VIT.

Skills:

-Zhen Mastery 1 (boosts your zhen damage, max it if you want and can afford lvl 7 stones)
-Critical immunity 5 (max it)
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)

-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Penetrate 5 (lvl 7 if u can, stun)
-Dragon’s nail 1 ( % stun with regular attack, max it if you want, this skill is not that helpful, but if you like it max it)
-Mist 1 (requirement, max it only if you like to go hidden around pretending to be a dhan, it is usefull but is up to you to max it)
-Forced lock 5 (boost your critical damage)
-Toxic Potion 5 (great for PVP)
-Dark Spell 5 (great for PVP)
**optional**
You can take all the skills I listed before for STR DK if you want, your main skill still will be FFS
-Karma 5 (resurrection skill)

Weapon: HP % is the best for this build to max FFS damage too.
My weapon optional recommendations are:
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly VIT, but STR/VIT works good, VIT accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more VIT. My avise, go for full vit.

Dragon Sage: Intended to be the INT oriented option for dekan, this build got screwed due to bug of the skill Breath.

This is powerful as melee but is highly preferred for full VIT due to Impenetrable that gives you a great boost in defense.
As a note Dragon Sage best performance is in Evolve mode.

Str Sage: this is the fastest way to lvl up, perfect for solo and great in party.

Skills:

-Zhen Mastery 5 (boosts your zhen damage, max it if you can afford lvl 7 stones)
-Critical immunity 1(max it for late game but not until you get all your attack skills)
-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Suction 2 (drain HP, helps you to stay alive, max it if you feel your self too squishy)
-Mantle 1 (requirement)
-Splitter 5 (% to make your regular attack slpit AOE damage)
-Impenetrable 5 (increase defense)
-Fast Shadow 5 (lvl 7 if you can afford it, max attack speed)
-Forced lock 1 (requirement)
-Flow 5 (lvl 7 if u can, stun)
-Full blast Assault 5
-Dragon Wing 5 (increased movement speed)

Weapon: Melee attack % weapon for sure, the highest you can make and afford.
My weapon optional recommendations are:
-health and mana drain: leeching is the best way to survive
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage you take from mobs and players.

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly STR, but STR/VIT works good, STR accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more STR.

VIT Dragon Sage: tank and ffs nuker.

Stats: All VIT.

Skills:

-Zhen Mastery 1 (boosts your zhen damage, max it if you want and can afford lvl 7 stones)
-Critical immunity 5 (max it)
-blue defense 5 (reduces a fixed amount of damage, some say it is crap some say it works good, I leave this up to you)

-Extricate 2 (max it, u will need it)
-Evolve 5 (lvl 7 if you can)
-Penetrate 5 (lvl 7 if u can, stun)
- Suction 1 (drain HP/MP, helps you to stay alive, max it if you feel your self too squishy)
-Mantle 1 (requirement)
-Splitter 1 (% to make your regular attack slpit AOE damage)
-Impenetrable 5 (max defense bonus)
-Dragon Wing 5 (increased movement speed)

**optional**
You can take all the skills I listed before for STR DS if you want, your main skill still will be FFS
-Karma 5 (resurrection skill)
-Imprint 1 (reveals hidden players)

Weapon: HP % is the best for this build to max FFS damage too.
My weapon optional recommendations are:
-damage drop: if you get a good % of damage drop this will help you, this will reduce the damage

Armor:
Armor is important, high physical and magic defense are obviously the goal. Try to get your enchanted armor as soon as you can and with the best stats you can get.
Optional items for armor refine:
-Minimum Damage Drop: self explanatory, you will receive less damage from mobs when they hit minimum.
-HP bonus: this will give you a good amount of HP to ensure you survive

Accessories: mainly VIT, but STR/VIT works good, VIT accessories are the main goal, later on you can get wings of death (15 str/15dex/15 vit) to have a more balanced char or get more VIT. My avise, go for full vit.

Credit: Codamon

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